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Instructor Academy

Become a Robotics & AI Instructor

A job-ready course for fresh graduates: learn 16 subjects the way you will teach them — every chapter comes with 10 classroom activities, mini projects and a 1-page theory note for your future classes.

🗓️ 1 subject a week📚 12 chapters each🧑‍🏫 Teacher Kit in every chapter📝 Weekly exam · Sat–Sun🎓 Combined-grade certificate
  1. Monday: a new subjectAll 12 chapters of the week’s subject open at 12:00 AM (India time).
  2. Learn & practiseLessons, animations, simulations, labs — and a Teacher Kit for every chapter.
  3. Sat–Sun: weekly exam25 questions, 3 answers each. Open Saturday 12 AM – Sunday midnight.
  4. Grade every weekYour weekly grades make your combined grade and certificate.
🎁 Bonus for instructorsSimulation Lab36 live simulations — sensors, motors, PWM, ADC, relays, logic gates and more. Teach on the projector instead of slides; every part has a definition, applications and 10 project ideas. Open the lab →

Choose your plan

3 months

₹4,500
  • 12 subjects · 12 weeks · 144 chapters
  • 4 bonus subjects: Electronic Components, Projects: 100 Ideas, TinkerPy Projects 1–20, AI Vision Projects
  • Teacher Kit in every chapter: 10 classroom activities, mini projects, 1-page theory note
  • 12 weekly exams · grade every week
  • Combined-grade certificate with a verification code
Apply for 3 months
Most complete

6 months

₹6,500
  • 16 subjects · 16 weeks · 192 chapters
  • 6 bonus subjects: Electronic Components, Projects: 100 Ideas, TinkerPy Projects 1–20, AI Vision Projects, AI Animation with Google Flow, Master AI Tools & Prompts
  • Teacher Kit in every chapter: 10 classroom activities, mini projects, 1-page theory note
  • 16 weekly exams · grade every week
  • 2-month internship (months 5–6, online): teach classes with a mentor
  • Combined-grade certificate with a verification code
Apply for 6 months

What you’ll learn, week by week

Tap any subject to see its highlights and all 12 chapter summaries.

Month 1 Electronics, Arduino & Mechatronics

Subject 1

Basic Electronics & Sensor Technology

Week 1 · Theory & Simulation

Current, voltage, parts and the sensors that let machines feel the world — with circuit simulations.

  • Explain electricity, voltage, current and resistance to a class with water tanks, games and stories
  • Solve Ohm’s Law and series/parallel problems and choose the right resistor for any LED
Subject 2

Basic Electronics & Sensor Technology

Week 2 · Practicals

Hands-on lab: multimeter, breadboard, LEDs, sensors and soldering — the way you will run it in class.

  • Run a safe electronics lab: batteries and 5 V only, a tidy toolkit and clear rules children follow
  • Use a multimeter with confidence: voltage, resistance and the continuity beep
Subject 3

Arduino

Week 3 · Theory & Simulation

The Arduino Uno, its pins and its C++ sketches — blink, read, sense and move, tested in Wokwi and Tinkercad.

  • Explain the Arduino Uno’s chip, memory and pins in words children understand
  • Write, verify and upload real Arduino C++ sketches with setup() and loop()
Subject 4

Mechatronics & Automation

Week 4 · Theory & Simulation

Gears, motors, feedback and the automatic machines in factories and homes.

  • Explain mechatronics as mechanics + electronics + computing, using machines children already know
  • Teach levers, gears, pulleys, belts and linkages with hands-on cardboard and bottle-cap models
🎁 Bonus · Components

Electronic Components

Opens week 4

Every common part — resistors, capacitors, diodes, LEDs, transistors, switches, relays, motors, cells, solar, displays and the multimeter — with a simulation and a hands-on lab each.

  • Teach every common component — resistor, pot, capacitor, diode, LED, transistor, switch, relay, motor, cell, solar panel and display
  • Explain the resistor colour code both ways and series / parallel resistance with confidence

Month 2 IoT, Robotics & Projects

Subject 5

IoT & Wireless Technology

Week 5 · Theory & Simulation

Radio, Bluetooth, WiFi and the Internet of Things — connect gadgets and control them from anywhere.

  • Explain how wireless signals, waves and frequency work in words a class 5 child understands
  • Teach infrared remotes, Bluetooth and RFID/NFC with demos, games and simulations
Subject 6

Robotics

Week 6 · Theory & Simulation

Robot cars, arms and humanoids: motors, servos, sensors and smart behaviour.

  • Explain sense → think → move and the parts of a robot car in simple words
  • Teach DC motors, motor drivers, differential drive and PWM speed control
Subject 7

Projects 1–10

Week 7 · Hands-on builds

Ten complete Arduino & electronics projects, step by step — ready to build with your class.

  • Run a project class like a pro: kits, teams, roles and the build–test–show cycle
  • Build ten complete Arduino Uno projects, from a traffic light to a burglar alarm
Subject 8

Projects 11–20

Week 8 · Hands-on builds

Ten bigger builds with IoT, robots and sensors — the projects students love to show off.

  • Plan bigger builds with block diagrams, pin tables, power budgets and team roles
  • Build and teach three robot cars: obstacle-avoider, line-follower and Bluetooth phone car
🎁 Bonus 1

Projects: 100 Ideas

Opens week 8

100 classroom-tested project ideas in 12 themes — never run out of things to build.

  • Pick from 100 ready project ideas in 12 themes — from a Beginner night lamp to an Advanced AI waste sorter
  • Match every idea to the right class level and adapt it up or down for class 3 to class 10

Month 3 TinkerPy, Python & AI

Subject 9

TinkerPy Starter

Week 9 · Basics

TinkerPy basics: the editor, compiler, simulator and upload, board pins, logic and loops, and every module you can connect.

  • Teach what TinkerPy coding is and how code travels from the screen to a real board
  • Run the whole editor workflow in class: Circuit Connections, Compile, Simulator, AI Simulation and Upload
Subject 10

TinkerPy Coder

Week 10 · Coding

Code every module: sensors, servos, robots, buzzer and RGB, Bluetooth, IoT, Wireless, displays, I2C sensors, GSM and GPS.

  • Teach every TinkerPy function for inputs, outputs and modules — with tested example programs
  • Run sensor, servo, robot, buzzer and RGB LED lessons in an Indian school lab
🎁 Bonus · Hands-on builds

TinkerPy Projects 1–20

Opens week 12

Twenty TinkerPy projects (two per chapter) with code, wiring and a phone app.

  • Build 20 complete TinkerPy projects, two per chapter, from festival lights to an obstacle-avoiding robot
  • Wire each project safely on 5 V USB or battery power and test it in TinkerPy Projects first
Subject 11

Python & AI

Week 11 · Level 1

Python from zero, plus what AI is and how machines learn from examples.

  • Teach a first Python lesson with confidence: print, variables, data types and maths operators
  • Explain strings, input() and if / elif / else with live demos children can follow
Subject 12

Python & AI

Week 12 · Level 2

Functions, data and files in Python — then train and use your own AI models.

  • Teach functions, parameters and return values with “function machine” activities
  • Run lists, dictionaries and nested loops as scoreboards, word books and game boards
🎁 Bonus 2

AI Vision Projects

Opens week 12

Camera AI projects: colours, faces, hands, poses and objects — with TinkerPy App.

  • Explain pixels, RGB colour, frames and resolution to a class in simple words
  • Build 12 camera projects with TinkerPy App camera widgets and a TinkerPy Mega board over Bluetooth

Month 4 Web, Apps, Games & 3D Printing 6-month plan

Subject 13

Web Development

Week 13 · 20% theory · 80% projects

HTML, CSS and JavaScript by building real pages, from a first page to a published portfolio.

  • Explain how a website travels from a server to a browser, then build a first page from a blank file
  • Teach HTML structure — headings, lists, links, images, tables and forms — by building real pages
Subject 14

App Development

Week 14 · 20% theory · 80% projects

Design and build phone apps with TinkerPy App — screens, widgets, boards, voice and camera.

  • Plan an app like a designer: target user, must-have features, user stories and a paper prototype
  • Build phone apps in TinkerPy App with layouts, input widgets, output widgets, icons and sounds
Subject 15

Edu Game Development

Week 15 · 20% theory · 80% projects

Make learning games — quizzes, puzzles and arcade games that teach — and test them with kids.

  • Design games that teach: start from a learning goal, then choose rules, rewards and challenges that practise it
  • Build learning games in Scratch, in Python (text and turtle) and in simple HTML + JavaScript
Subject 16

3D Printing

Week 16 · 3D design & printing

Design in Tinkercad, slice, print and fix — every step from an idea to an object in your hand.

  • Explain layer-by-layer printing, the printer’s parts and filaments in words children understand
  • Design real objects in Tinkercad: shapes, holes, groups, exact sizes in mm and STL export
🎁 Bonus 3

AI Animation with Google Flow

Opens week 16

Make animated lesson videos step by step in Google Flow: storyline → scenes & storyboard → video with voice.

  • Make a complete AI animated video step by step inside Google Flow: storyline → scenes & storyboard → video with voice
  • Turn any lesson idea into a 60-second story with the Story Spine and polish it together with the Flow Agent
🎁 Bonus 4

Master AI Tools & Prompts

Opens week 16

ChatGPT, Claude, Gemini and Google Flow — prompts that plan lessons, explain, create and check.

  • Explain in simple words how AI chat assistants predict text — and why they can sound sure while being wrong
  • Use ChatGPT, Claude, Gemini and Google Flow for class prep: lesson plans, explanations, quizzes, code and visuals

Months 5–6 Internship 6-month plan

🧑‍🏫
Teach Robotics & AI online with a mentor.

Fully online: plan lessons with your Teacher Kits, teach live online classes and demo sessions with a mentor, and get feedback on every one. The Academy team tracks your internship and it appears on your certificate.

Apply now

Leave your details — the Academy team will call you about the next batch (batches start on a Monday) and the fee.